Portfolio

Character Rigging

rigging showreel (2014)Watch on Vimeoshowreel from 2014breakdown

FX

Software Dev

Most of the projects listed in this page were developed as the result of wanting to explore and learn specific topics.

rexo
#C #C++
Single-file cross-platform unit testing framework with automatic test registration and an emphasis on providing a clean API.
uuki
#C
Toy project to learn about writing compilers—I haven't really started working on it other than writing a base library with no dependency towards the CRT, no dynamic allocations, some debugging utilities, a colorful logger, a virtual memory API, a custom linear allocator, and a growable array.
zero
#C #C++
Experiment in writing single-file libraries with no #include statements in the header sections, as described in the article Physical Design of The Machinery.
dekoi
#C
Playground to learn about the Vulkan API by following the Vulkan Tutorial and adapting it to C.
m3ta
#C++
Header-only library to experiment with how much code can be evaluated at compile-time using C++'s templates. The answer is: a lot! C++ templates are in fact turing complete!
hienoi
#Python
Framework to simulate 2D particles. It was a good exercise to learn about OpenGL, NumPy, IPC (Inter-Process Communication), and to figure out how to abstract all this through an easy-to-use API.
wadu
#Python
Implementation of recurrence rules for calendar events as defined in the RFC 5545 specification. I expected it to be challenging and it really didn't disappoint!
gorilla
#Python
Framework that provides a convenient approach to monkey patching. Mostly done to build experience in designing APIs and delivering a fully finished project, with unit tests and documentation.
bana
#Python
Tiny set of extention for the Maya Python API built on top of Gorilla, as a way to validate the design of Gorilla.
revl
#Python
Library to generate pseudo-random (deterministic) Maya scenes based on a set of rules, in order to provide something akin to fuzzy testing and also to help profiling performance.
eddi
#JavaScript
Static site generator that is powering my current website. This was an interesting challenge to learn about Node.js and writing asynchronous code.

Photography