Articles in “dev”

  1. Authoring HDAs in Houdini

  2. NVIDIA’s Warp for Houdini

  3. Optimizing Pixar’s USD Compile Time

  4. Rexo: A Unit Testing Framework in C (Part 2)

  5. Wadu: Again and Again

  6. Rexo: A Unit Testing Framework in C

  7. Zero: Dynamic Arrays

  8. Zero: A Bunch of Single-File Libraries for C/C++

  9. Hienoi: A 2D Particle Playground

  10. Release All the Things!

  11. Nested Initializer Lists for Multidimensional Arrays

  12. m3ta: A Template Metaprogramming Library

  13. Getting Started with OpenGL in C++

  14. Why I’m Not Using the MEL and Python Command Layers of Maya

  15. From Monkey Patching the Maya Python API to Gorilla and Bananas